Week 3 - Update
I had time today to add the animated character from last week's post to the level I created this week, calculating the speed of the player each frame to decide which animation to play (idle or walk). In the process, I also found a small logic error in my code which could have affected where the baby penguins move to. I did some debugging and found the difference between where I wanted them to go and where they were being told to go was so tiny it wasn't noticeable during playtesting. Learning from this, I was able to adjust the code to properly account for the player's speed and direction. Here is a quick gif to show the finished product for this week. There is a playable version available here: KIT207 Tutorial 3 by davomcd (itch.io) (left click to move, right click to spawn baby penguins).
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UTAS KIT207 Portfolio
A portfolio of work created for KIT207 Game Design and Production
More posts
- Week 4, Part 2/2Apr 08, 2024
- Week 4, Part 1/2 Game IdeationApr 05, 2024
- Week 3, Part 2/2Mar 25, 2024
- Week 3 Part 1/2Mar 22, 2024
- Week 2, Part 2/2Mar 18, 2024
- Week 2, Part 1/2Mar 16, 2024
- Week 1, Part 2/2Mar 09, 2024
- Week 1, Part 1/2Mar 02, 2024
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